
Second project
Infernal Dungeon
Descend together. Survive the horde.
Infernal Dungeon is a dark isometric action survival roguelite for 1 to 10 players. Dive into procedurally built infernal dungeons, grow stronger during the run and take down the boss before the horde takes everything.
Gameplay pillars
Real co-op, 1 to 10
Private or public rooms, allies you can revive, and enemy density and difficulty scaling with the size of the group.
Complementary classes
Warrior, archer, arcanist and healer, with abilities that combine into effects no solo build can reach.
20 to 30 minute runs
Dungeons assembled from rooms and blocks, a mid-run sub-boss, a final boss, and resources for permanent unlocks.
Chaos with intent
Individual and shared upgrades on every level up, plus chests, altars and random events inside the dungeon.
How a run works
- 01Pick your character and class.
- 02Enter a dungeon generated from rooms and map blocks.
- 03Clear hordes and collect experience.
- 04Choose one upgrade on every level up.
- 05Find chests, altars and random events.
- 06Face the sub-boss.
- 07Beat the final boss — or lose everything.
- 08Bank resources for permanent unlocks.
Quick facts
- Genre
- Action survival roguelite, online co-op
- Players
- 1 to 10 online
- Platforms
- PC (mobile under evaluation)
- Status
- In development
- Developer & Publisher
- Fier Labs
Concept art
Concept art. Not final in-game footage.



